Monday, August 29, 2011

This is the end IX


White to play and win
Richard Reti, 1928


A little after this post appears I will be settling down to rounds five and six of the Berks and Bucks Chess Congress. If my recent tournaments are anything to go by, I'll probably have played a fair amount of chess already, and still two games to go. Yum!

One of the things that appeals to me about tournament play is that the games - my games, at least - simply tend to go on longer. I had two draws that lasted 60+ moves at both of my last two tournaments (4 in 14 games), for example, and just two of similar length in all my club games going back to the start of the 2007-2008 season (2 in about 120 games). Something to do with my adjournment sessions tending not to happen in practice, I guess.

Anyhoo, the higher the number of moves, the higher the chances of getting an endgame (unless ...) and the greater the probability that you'll end up with something like the position at the head of today's blog.

White to play and win - something to keep you chessically occupied this bank holiday if you're not already playing a tournament. It's quite a famous study, though. If you've already seen it you might want to take a look at Why study the endgame?, another White to play and win rook v pawn position, instead.

Finally, should your thirst for this sort of thing not already be slaked, here are three more rook v pawn endings. In these, though, I'm not going to tell you whether the rook wins or whether the pawn manages to draw.

Enjoy.


(PS: For a recent practical example of rook v pawn, see Adams-Zhou here)



I


White to play



II


Black to play



III


Black to play




Positions take from:
Excelling at Chess (Aagaard, Everyman Chess 2001); The Survival Guide to Rook Endings (Emms, Everyman Chess 1999); 100 Endings You Must Know (de la Villa, 2008)

This is the end Index

12 comments:

Anonymous said...

No-one having a go at these? I'll hazard these guesses (without having put them through any nearby silicon dachshunds):

Reti - 1. Rd2 d4 2. Rd1. No idea if it works but feels nice to lose a tempo and force Black to commit his king first.

I - White win.
II - Draw.
III - Draw.

Jonathan B said...

Good effort nonny, but as your maths teacher would have told you, you're going to have to show you're working out for full credit.

:-)

Anonymous said...

Wow I actually looked at the Reti position only 1 hour ago. There are actually 2 moves that win- Rd3 also wins. Think I looked at the last position also- something to do with "shouldering". These were in Fundamental Chess Endings by Gerd Muller and Frank Lampard.
Andrew

Anonymous said...

We must have had the same maths teacher, but different English teachers. Mine would have grimaced at your usage of "you're".

I: 1. Rf2 Kg6 2.Kb7 Kh5 3. Kc6 Kg4 4. Kd5 Kg3 5. Ra2 g4 6. Ke4 Kh3 7. Kf4.

II is fiddly. Something like 1. ... Kc3 2. Ke5 Kc4 3. f5 Re3+ 4. Kd6 Kd4 5. f6, but I'm sure there are improvements. It's between I and III for more than just numerical reasons, I feel.

III: 1. ... Kf3 2. Kb5 Ke3 3. Kc4 f3 4. Re6+ Kd2 5. Kd4 f2 draw.

Niall said...

Yeah, I'll have a go this evening as soon as I get home from work. Coincides nicely with the fact that I'm doing some work on my endgame to prepare for the coming season.

Jonathan B said...

Not sure how that rogue apostrophe slipped in there - even at two in the morning.

Jonathan B said...

Have spent the last day thrashing myself senseless for my apostrophe howler and now have a mo to pop back to answer some of the comments.


Reti: Yes. 1 Rd2 and then 2 Rd1 is the winning idea. As Andrew points out 3 Rd3 also wins (which is a bit of a shame) but 1 Rd1 most definitely does not.

Cute.

III -
yes the key idea is the counter intuitive placing of the king in front of the pawn. Need to be able to shoulder the rook's king off by crossing to the over side as suggested.

Jonathan B said...

I - this comes from Emms' book and apparently 1 Rf2 is the only way to win, the point being that you make a 'pointless' move with your rook to stop the pawn's king from block your king from coming near.

Jonathan B said...

II is indeed fiddly

1 ... Kc3!, 2 Ke5 Kc4, 3 f5 Kd5 I believe wins for Black.

It is a draw though, but it's a draw in an interesting way. It's worth finding you're way to the end - well at least I think it is. White uses the shoulder charging defensive method - but in a different way. It leads to a surprising (if you haven't seen it before) conclusion.

Anonymous said...

So II is the one where White ultimately has to promote to a knight? Something like ...

1. ... Kc3 2. f5 Kd4 3. Ke7 Ra3 4. f6 Ke5 5. f7 Ra7+ 6. Ke8 Ke6 7. f8=N+ Kd6 9. Ng6 and the pesky horse survives.

Tomorrow, JMGB can thrash himself senseless for the illegal 3. ... Kd5 in his last comment.

Jonathan B said...

Yes that's it. Something about promoting to a knight to save the day really tickles me. Has anybody ever had to play that ending out? I did once at a Golders Green Rapidplay but my king and knight were in the centre of the board so it wasn't too desperate.

Anyhoo, must dash for another bout of self flagellation.

Jonathan B said...

oh, forgot to say, I'd meant to type 3 ... Kc5 wins and not 3 ... Kd5